Forums

What's Changed?

  1. I don't understand why so much appears to have been changed from the ground up for the latest build.

    (1) I didn't experience any abnormalities or glitches with the Skins added in v2.01b, and I didn't see many complaints here on the Forums about them malfunctioning. And yet, strangely, every single one of the Skins has been removed in v2.02b. Was there a particular reason for removing these?

    (2) Cartographer appears to have been added back to v2.02b. (Thank you!) What was the issue that required its removal in the previous build?

    (3) What on Earth has happened to the Quartz casting bars? They always appeared perfectly centered and adjusted to fit the "UI Width" setting in the TaeoUI control panel - and yet, as of the most recent build, they now appear only behind the Bartender4 Action Bars.

    (4) I think someone else may have commented on this already, but the Stance/Aura Bar is suddenly way out of whack with the Unit Frames, appearing to be halfway merged with the Player Frame.

    (5) TipTac is still forcibly resetting itself. This is a very minor issue, and Polydwarf is working on a very sophisticated way of locking the issue down once and for all; it still warrants mentioning, however.

    (6) Why is the Combat Log the only chat frame that is repositioning itself accurately within the TaeoUI framework at the base of the screen? No matter what I do - /rl or the "Update" function - I can not get it to properly fit into the left side of the frame. This did not appear to be an issue in the initial Beta release, but it has continued to arise through v2.01b and v2.02b.

    Full resolution screenshots of several of these issues are located here:

    http://www.embiggenedbadger.com/images/taeoui/taeo_ss_1.jpg

    http://www.embiggenedbadger.com/images/taeoui/taeo_ss_2.jpg

    Thanks for your attention to these matters. If these are easily fixed on the user end, just say the word and I'll correct them myself on my own machine.

    Edit (9:05 pm): Please don't think that I mean to criticize your work! I'm just asking the questions above so I can fix my own temporary issues and, maybe, help someone else with the same technical quirks.

    Posted 2 years ago #
  2. Hey badger, thanks for bringing this up. A lot of this info has been gathered elsewhere on the forums or mentioned but this gives us a chance to just run down the list.

    1. The skins were added to 2.01b by accident. The designer who created them asked us to remove the download link until we could fix a scaling/placement issue for the textures. There was a post on on the skins forum about it.

    2. Cartographer was broken by 3.2. We just updated it for the latest build.

    3/4. The latest version of Bartender for some reason was not compatible with the code we were using to place them. We have fixed it - we're just waiting to add a few more changes before releasing a new build.

    5. Also fixed.

    6. The chat windows are an enigma. The API really doesn't have much to support sizing/moving/unlocking of the chat frames. We made a stab at it but it cannot be relied on. When we make some sort of final documentation we'll just recommend to manually move them.

    Hope that covers it all.

    Posted 2 years ago #
  3. Thanks a lot, Taeo. You've been a big help. :D

    Posted 2 years ago #
  4. Bartender should now be fully fixed. In a recent version, they decided to redo their positioning scheme, which coupled with the fact that their positioning scheme was odd to begin with made this a trickier fix than I expected. Since Bartender is responsible for the action bars, stance bar, pet bar, etc, the newest release should fix a lot of issues.

    Posted 2 years ago #
  5. Thanks Poly! Sounds good.

    Posted 2 years ago #

Reply

You must log in to post.